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Commander LoC
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Posted - 2006.12.02 23:02:00 -
[1]
Yeah i totally agree, what has happened to ecm is kinda over-nerfed. No ecm dedicated ships shouldnt be able to use ecm as good as they use to be able too, but ecm dedicated ships should definitly be able to jam pretty much anything.. i understand they can miss cycles its only fair but having to run so many jammers to be able to semi-jam 1 ship is rubbish.. you can no longer jam multiple targets as you struggle to keep one target jammed especially with the crappy dps ecm ships get
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Commander LoC
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Posted - 2006.12.02 23:12:00 -
[2]
i agree, cruiser shouldnt be able to lock down say 3 targets... either nerf the cruiser or give the scorpion a better boost.. but what makes me laugh is i used 4 multis didnt jam the vaga... i use one caldari racial and it gets 2 cycles straight off. Jamming is still completely stupid. I even have ecm boosters in lows, and i use racials on the right ships they should go on and still not working to well. a ship like a scorpion should be able to jam say 2 battleships for quite sometime.. obviously not permenantly but for a good time it should.
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Commander LoC
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Posted - 2006.12.02 23:24:00 -
[3]
mate if i was to sit here and name every single experiment ive done on every single ship id be here for a very long time... i used one example from what ive tested.. ofc ive tested others.. but this is just one of very stupid ecm nerfs..
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Commander LoC
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Posted - 2006.12.03 00:12:00 -
[4]
thats not the point... you have dps.. caldari dont.. so stop your bi***ing! caldari supposedly had jammers.. now they dont
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Commander LoC
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Posted - 2006.12.03 04:59:00 -
[5]
i tried taking 2 caldari racials, 1 minmatar and 1 gallente with 2 multis.. i struggled to jam a raven with no eccm i have 40+m sp's and very specialised in jamming with bs 5 etc so im pretty much maxed out for jamming skills.. i also had the damage output of a fish.. i could never have broken its tank... i then tried this same setup vs a domi... the only jammer that was getting jam cycles were the caldari jammers.. wheres the sense in this ?
Even if a scorp does perma jam a battle ship... youll never break its tank with the way things are in kali now.. its drones would kill you before you could break its tank easily, especially with you having no tank either because you need to fit the low slots with boosters to increase the strength of your jammers
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Commander LoC
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Posted - 2006.12.03 05:41:00 -
[6]
Edited by: Commander LoC on 03/12/2006 05:41:52 i guess your not a jammer, i understand what your saying but with my skills and stuff i shoulda jammed him alot of the battle.. not saying all just saying most of but i was only getting very very few cycles.
And damps ? lets just forget bonus's to ships and work against them. The point of the ship is jamming.. not dampening.. jamming on scorps was fine before kali.. why break it.. just take away its tank and make it have signal amps in lows as long as it could do what it did before thats understandable.. but they take away the tank and the jamming for it.. its completely useless.
Everything weve been trying is with no eccm's either.. imagine whats gonna happen if people fit eccm aswell.. i doubt youll even get a cycle.
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Commander LoC
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Posted - 2006.12.03 17:01:00 -
[7]
Posted - 2006.12.03 14:27:00 - [53] - Quote Edited by: Dar Wento on 03/12/2006 14:27:54 My two ISKs on the jamming-ships...
They're supposed to be support-ships to the rest of the gang/fleet and not solo gank-mobiles of doom.
Post-Kali you need to fill up your lows with ECM boost-mods and let another ship shield-tank it remotly if/when needed to stay alive.
Personally I feel that this is a valid "nerf" to the ECM-capabilities overall. As Tux said, use racial jammers instead of multis and you will do fine.
Adapt or die.
Regards,
/Dar.
Im guessing youve jumped the forum and not read what weve said in the past ? weve used racials and there still pretty much useless... your gonna have to fit 8 racials of one race to keep some sort of nice jamming on a ship and your still gonna miss alot of cycles then. ECM is completely broken.. i put a multispec T1 fitted it to my vagabond and it jammed a curse... whats that about ? im still trying stupid weird things but with being in a ECM ship seems to not help at all, dosnt matter what ship your in seems that jammers still work the same on every ship
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Commander LoC
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Posted - 2006.12.03 17:09:00 -
[8]
a fleet support ship ? jaming ships cant support themselfs atm nevermind a fleet lol
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Commander LoC
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Posted - 2006.12.04 00:04:00 -
[9]
rofl, man thats stupid. it pretty much has no dps as it is! LOL There are some funny or stupid people on these forums.
but no back to reality, seriously its taking away its tank for for signal amps which is reaonable but you should be able to jam a couple of ships if your a support ship because you dont have enough dps to kill any bs solo. Its always going to be a support ship now but for it to be a support ship it needs to be able to jam targets otherwise if it cant jam and it has no tank then its just dead.. might aswell buy a griffin or blackbird.. exactly the same job.. costs less. Same result.. youll either jam or more then likely not.. miss a cycle and there all dead anyways... not worth skilling for a bs or recon go with a griffin.
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Commander LoC
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Posted - 2006.12.04 22:26:00 -
[10]
Edited by: Commander LoC on 04/12/2006 22:27:03 how about stfu and read past posts, we do stick the signal amps in lows and rigs arnt available yet and wont be for a short while.. like we've also said in the past things look pretty in paper but when you actually put it in combat its useless. its like its not working on the %.. its like its completely random and going on dice rolls.. ive never been good at dice rolling only dice game i was good at was frustration! |
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Commander LoC
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Posted - 2006.12.06 23:56:00 -
[11]
Yeah i agree, ECM shouldnt be working on rubbish ships, especially t1 multispecs.. its still all based on a roll of a dice.. the statistics on paper are complete bull$h1t. Only jamming ships should be able to use jammers efficently without it being a dice roll.. dont mind a rubbish ship using jammers but it seems rubbish ships seems to have the same chance as a ecm specialised ship does of jamming things.. completely random. |

Commander LoC
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Posted - 2006.12.09 00:13:00 -
[12]
Sol Mortis, i totally agree. But guess what.. were still gonna get some idiot saying omg fill your lows with signal amps and buy some rigs.. then youll get some other noob bulls*itting saying i was in my rook jammed 6 targets with it.. there isnt a problem when hes probabaly specialised in amarrian stuff.. but yeah i totally agree with what ya said :)
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Commander LoC
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Posted - 2006.12.09 17:25:00 -
[13]
Darkelf i think youve gone abit mental here, yes that morris guy did over exagerate abit.. but so have you.. Not everyone wants to be " i have the biggest guns " people like to play eve differently thats why we have miners.. we have pvp'ers.. i mean come on.. we have what some people call role players ? if people can play eve differently why cant people go to combat differently.. the way its going people have to have bigger guns and thats it.. dosnt matter about anything lse just have bigger guns that make sure can hit and youve won.. not everyone wants to play like that Darkelf i have to disagree on your previous posts. You know full well ecm is broke and does need a fix. Obviously it shouldnt be amasing but it shouldnt be as crap as its currently gone. Your only use to flying a big fat ship with big fat heavy guns or drones.. and blowing the hell out of someone.. not all of us ( i do ) want to do that. Some people prefer a defensive role instead of offensive.. guns being offensive jammers being defensive. Think you need to review what youve said and leave ecm alone seems you dont use an ecm ship these days :) |
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